Post by Aeon17CE on Apr 20, 2019 17:53:38 GMT -5
IF YOU ARE LOOKING FOR THE LATEST TUTORIAL BY R.B.ST⭐R "HOW TO PLAY DEATHDROME MULTIPLAYER ON WIN 10/11 2022"
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ddrome.proboards.com/post/403/thread
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ddrome.proboards.com/post/403/thread
Alright, so things look even bleaker for playing this game on modern hardware on the modern internet than they did three years ago. Since we're here, this is what I've got so far and it seems to be working:
1) Retail DeathDrome disc. Let me know if you need this.
2) winevdm (https://github.com/otya128/winevdm/releases) - You'll use this to run the DeathDrome installer on the CD. This works fine.
3) DxWnd (https://sourceforge.net/projects/dxwnd/) - This will allow you to catch the unhandled DirectDraw calls the game uses and run it nicely in a window.
4) IPXwrapper (http://www.solemnwarning.net/ipxwrapper/) - You'll need this to use network play.
5) Gamer's Internet Toolkit (http://morpheussoftware.net/git/) - This is how you'll connect to a remote game now that Kali is dead.
You'll also need the AMD patch and/or no-cd crack floating around if you have an AMD CPU or don't have a copy of the retail disc (or a disc image).
The basic gist is:
- Insert your DeathDrome CD (or image)
- Install winevdm (extract it somewhere)
- Run otvdmw.exe
- Select setup.exe on the DeathDrome CD
- Install DeathDrome wherever you want
- Install DxWnd
- Configure DxWnd to hook DDrome.exe in the 'Run' folder of wherever you installed it.
- Install IPXwrapper
- Copy the .dll files from IPXwrapper into the same folder DDrome.exe is in
- Run the .reg file in the IPXwrapper folder (win32 for 32-bit operating systems, most of you will use win64 if you're on Windows 7 through 10 on something reasonably modern)
- Install Gamer's Internet Toolkit and run it
To host a game:
- Right click the tray icon for Gamer's Internet Toolkit
- Select 'Configuration'
- Tick the checkbox for 'Be TCP listen server and accept all connections on the same port from any host instead'
- Stick a port number in the port number field. You'll need to have this port forwarded to your current computer by your router. Look up NAT if you don't know what this means. This is the number you'll tell everyone connecting to your game.
- From the dropdown for "Forward which TCP/UDP ports" select "All the rest". This is obviously potentially unsafe and you only want to run this program while playing DeathDrome.
- Run DeathDrome, Start Game, Multi-Start, Create Session, etc.
To join a game:
- Right click the tray icon for Gamer's Internet Toolkit
- Select 'Configuration'
- Un-tick the checkbox for 'Be TCP listen server and accept all connections on the same port from any host instead' if it is checked
- Stick the port number the host gave you in the port number field
- Stick the host's IP address that they gave you in the host or IP field.
- From the dropdown for "Forward which TCP/UDP ports" select "All the rest". This is obviously potentially unsafe and you only want to run this program while playing DeathDrome.
- Run DeathDrome, Start Game, Multi-Start
- You should hopefully see the session created by the host.
I'd like to clean this process up and see if I can automate it for people, but this should work for now if you can't register for Kali.